Models and explanations Page: 1 2 3 4 5 6 7
Here on this side I want to explain, how I made my models.
On the following sides I will show some of my models and explain the particularities.
I saw ( some years ago )in an English magazine about computer art, that you
can do things like that with Bryce.
From that time on I tried it myself. And I liked it very much.
To see the developing of the models in Bryce is really nice.
I use Bryce, Poser and Ray Dream Studio for the 3D part of my pictures.
Photo Paint and Corel Draw for the rest.
The main program I used to make my models is Bryce.
In Bryce you have a terrain editor. This editor is interpreting gray scales.
White is up and black is down. The rest is between this two extremes.
So if I take a white square I will get a cube. If I place a smaller black square
on the white one, I get a hole in the cub.
If I place a gray blending on the side of the white square I will get a slanting at the side of the cub.
And so on.
The problem is, you have to put all the gray scales in the right positions.
You can do it with a photo editing program like Photo Paint or with Corel Draw.
If I have more time I will explain some techniques with Corel Draw.
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For a better understanding I show you here picture from the side of the
mirror.
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Simple things like a cub or a cross, you can do very fast.
For the more complex things you need some exercise in Corel Draw.
On my download page I have a simple
terrain model with a blending map ( a wall ) for you.
I think it will show you the theories better.
Below some of my models will follow and I will explain the particularities.
You can follow the pages one after the other, or go back to the thumbnail
pictures to choose the models directly.
Models made with the terrain editor from Bryce |